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ESWC ESWC Electronic Sports World Cup, that Electronic Sports World Cup, is a world-renowned sports marketing company Ligarena (Law) was founded in France in 2002, before that Ligarena been committed to promoting e-sports world and has successfully established the brand ESWC has become one of the world's three major e-sports competitions, the annual summer more than 70 countries have hundreds of thousands of fans to France, where they will wait for 1 week carnival and more than 20 million dollars in prize money.
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Introduction to the history of ESWC ESWC ESWC previous results of Warcraft in China, a historical situation of two historic ESWC2005 a world final forward, more international Second, the larger the size of three more specialized four, five even better entertainment, better publicity ESWC2005 a Chinese qualifier, the second contest goals, competition profiles three tournament structure IV, Scheme ECONOMETRIC SOCIETY WORLD CONGRESS About ESWC tournament has been restarted ESWC, the Electronic Sport World Cup (Electronic Sports World Cup); ESWC, originated in France, formerly known as traditional e-sports event in Europe Sports World Cup works
ESWC, including China, from 11 members initiated more than 60 partners in the international cultural activities. What is eSports? English name of the E-sport, usually sports a variety of computer / video game (or computer / video games in the competitive elements), based on a computer (or game) and the network as a prop, according to fair rules of the game (including other equipment technology and human-machine interface), the mode of transmission characteristics, is becoming a new sport. ESWC history from 1998 to 2002, organized the 7th Annual exhibitions; Futuroscope in 2003 organized the first lead position; from the figures the development of (ESWC2004 World Finals) 50 participating countries, 350 journalists attending the global name of the site to watch the final 100,000 1,500,000 viewers were watching the video on the Internet were in the audience 3,400,000 Google users click on (15.07.2004) 250,000? 9,000,000 euros in prize money a separate browser ESWC website IP 1,000,000? dollar media budget USD 10,000,000, which is created by the news media, the value of 55,000,000 ESWC 250,000,000 page views were exposed to information on people ESWC ESWC 2003 champion successive scores of Warcraft. HeMaN runner-up. MaDFroG third. FatC 2004 champion. FoV runner-up. MaDFroG third. HeMaN 2005 champion. Grubby runner-up. Deadman third. Reign 2006 Champion . Lucifer runner-up. Zeus third. Sky 2007 champion. Soju runner-up. Creolophus third. Grubby rd Runner. Lyn 2008 champion. who runner-up. sky third. ted rd Runner. reign 2009 Masters of Asia (World Finals held due to lack of funds not) Champion : lucifron Runner-up: lyn Runner-up: fly100% rd Runner-up: happy 2010 Champion: lyn Runner-up: moon Runner-up: remind rd Runner-up: happyESWC in China,
air force 1 high, a historical situation of 2003, in the event of SARS cases, ESWC Organizing Committee of China can not overcome the Imagine the difficulties in qualifying was held across the country,
air force one shoes, selected, including Warcraft3, Quake3 and Counter Strike 3 projects with 7 other players participate in the global finals. Although the results have poor (none of the group stages of the project), but it has taken the success of Chinese athletes step ESWC campaign; 2004, ESWC Organizing Committee of China's 25 cities in the country were including Warcraft3, UT2, Counter Strike (men), Counter Strike (woman), Pro Evolution Soccer 5 projects such as Expedition 14 players participate in the global finals in France, and winning the Counter Strike (female), two live football bronze medal, and Pro Evolution Soccer made the first four, Warcraft3 two players both good results in the final 16; 2005, ESWC China Organizing Committee plans to hold qualifiers in 30 cities, will select 20 outstanding players participate in the global finals. from Development figures (ESWC2004 Chinese qualifier) 2 2 4 times in China, an official event was held 25 events in 25 regions in China, a sub-Division 270 athletes to Beijing to participate in the final scene to watch the final 100,000 500,000 viewers bonuses and incentives 1,000,000 1,500,000 media budget online videos were 3,400,000 viewers click on the event name in the Google information on a user's browsing ESWC 9,000,000 independent IP 10,000,000 This site is created by the news media, the value of 35,000,000 page views 80,000,
nike air force one low,000 were exposed to the people of this second event information, historical significance 1, ESWC historical significance in China in 2003, 2004 was successfully held. 2005 will be the largest ever held in China, the highest level of e-sports event; marks the Law of the 40th anniversary of establishment of diplomatic relations and cultural exchanges disposable machine, the unique characteristics of the information age in the world, to create a good opportunity for power electronic games; in China to a higher international standards, a comprehensive, open to import the e-sports marketing idea; will be advantages of the project, a complete end to the Chinese e-sports What brought us? with the advent of the information age of mass entertainment came into being; the human brain and computer combination of new sports; both economic value and social value of cultural industries; important new century way January 1, 2005 to June 15 start, 60 countries in an international company dedicated to video games, electronic sports organization or event. They are ESWC2005 partners, qualifying them to hold their own selection of the best in the world players in the finals. Second, the larger the size of host countries: France Place: Paris Louvre Final Time: July 5, 2005 -10 days preliminary Location: 60 countries Heat Time: November 2004 to 2005 on June 15 finalists: 700 Total Prize Money: USD 300,000, the official Project: 4 Masters Cup items: 4 Third, the more professional the final status received 700 and 100 world champion was invited to the national champion Athletes Village; 100 ESWC professionals will serve as administrators, referees, game administrators, commentators, technicians, etc.; has more than 600 computers for games, news, partners, training; PC has more than 4 Official Game (1 a team game, a real-time strategy,
nike air force 1, a first person shooter, a sports game), in PC, PS2 and the Xbox still be four Masters Cup projects; original Masters Cup events affect the heart of all global gaming Master ; the entire game in a comprehensive and held in venues, where there are many interactive video game animation and open competition; has more than 300,000 dollars in prize money to ensure that top level. Fourth, even better known entertainment expected in 6 days an audience of 300,000 viewers a number of different stage: two outdoor stage, indoor stage 4 heart rate players, digital control of the huge screen, with sound effects of the plasma TV will broadcast every game every night the world's most Excellent DJ, electronic music and chamber music playing in the International Village on the outdoor stage, open to the public with interactive animation and family move entertainment experience watching the opening and closing ceremonies, including at the end of the game at the players and global partners free dance. five, better publicity all over the world will be invited to a press ESWC2005 400 will have more than 1,000,000 U.S. dollars used to invite the media and business investment to expand its influence in international television partners will broadcast games will also be coverage of international competition related sites will be reported all over the Internet using In-Game Competition Competition ESWC2005 technical report of a Chinese qualifier,
nike air force one, competition target based on China, to the world, and constantly work to promote e-sports as a new sport in the global development, diffusion and improvement; to open and fair competition, promote the spirit of E-sports sports spread; series selection through domestic competition and enhance player experience and practical skills competition, to ensure the best players sent the world finals; for the majority of e-sports enthusiasts to create an entertainment and communication event; to the public dissemination of knowledge and ideas electronic games; for e-sports-related industrial chain to create a good market platform for the industry sustainable and coordinated development. Second, the Competition Overview Competition Name: ESWC2005 Chinese qualifier Organizer: IDG (China )
Electronic Sports World Cup in Hangzhou Stadium
Undertaker: Beijing Science and Technology Co., Ltd. Yi Bohn, love odd game network, GameStar competition slogan: games, sports, new sports,
air force one low! Competition: Counter Strike (men) Warcraft3, PES4, Counter Strike (woman), GT4 Selection Date: April 2005 ~ June selection: Beijing, Hebei, Shandong, Inner Mongolia, Heilongjiang, Liaoning, Shaanxi, Gansu, Xinjiang, Sichuan, Guizhou, Yunnan, Henan, Jiangsu, Shanghai, Zhejiang, Guangxi, Hunan, Ningxia, Guangdong, Shenzhen, Fujian, Tianjin Final Date: June 2005 Place: Beijing III Electronic Sports World Cup 2005 tournament structure, the structure, from bottom to top into 4 stage. ESWC2005 World Finals: 60 countries from around the delegation, July 6 to participate in the resumption of work in Paris, France Road ESWC2005 global finals. ESWC2005 China Final: from all 25 regional delegations, centralized Beijing, China to participate in the final, selection of players to enter the Chinese delegation. ESWC2005 qualifier in China: 25 cities in the country's athletes will be set up throughout the stadium through the participation in the race, after qualifying for the Chinese athletes have qualified for the finals. time : the end of April -5 warm-up match at the end of ESWC2005 China: Chinese athletes in preparation for ESWC2005 qualifiers will all kinds of online platform, the line warm-up activities in spontaneous places, such activities from ESWC2005 plans to release games in China after the country The event will have started. IV Awards 2005 Electronic Sports World Cup events are the popular, with groups based health Competitive games. including live soccer and women's Masters Cup project, China has certain international advantage in 04 years Electronic Sports World Cup, has made the world's third single of the results. In 2005, we have the strength of red crown. 20 million in China, the final prize, 30 million prize award, prize money over 30 million, $ 300,000 global total prize money, prize money, trophies, honor, prestige, attracting the concern of players and the crowd participation!!! five, ESWC2010 World Finals Information Match Time: June 30, 2010 May 4 -7 Competition Format: Group Stage / knockout competition to: Disneyland Paris, France $ 63,000 Counter-Strike Counter-Strike Warcraft Women $ 24,500 $ 14,000 Quake Live $ 14.000 DotA $ 24,500 2010 qualifying conditions in China WAR EHOME.Fly EHOME.YuMiko E3.Wulin E3.Blast DOTA EHOME CS TyLoo.rawECONOMETRIC World Economic Conference SOCIETY WORLD CONGRESS of the Econometric Society by the world organization of a world event every five years, is the highest level of economics, most influential, the most extensive coverage of the most forward-looking academic conferences, known in economic circles ), Tokyo (1995), Seattle (2000) and London (2005). World Econometric Society is the world's most authoritative economists academic community. It was founded in 1930 by Yale University economist Irving Fisher (Erving Fisher) and the Norwegian economist Ragnar Frisch (Ragnar Frish) launched. Ragnar Frisch in 1969 and Jane Tinbergen shared the Nobel Prize in Economics was the first, is widely recognized measurement founder of economics. Fellow almost cover all of today's world-renowned economist, the Nobel Prize in Economics in 2007 are the three winners, and Fellow of the Econometric Society, the world held important posts, including 莱昂尼德赫 Victoria Qi (Leonid Hurwicz) served as Chairman of the Institute in 1969, Eric Maskin (Eric Maskin) in 2003 as Chairman, 罗杰迈尔森 (Roger Myerson) has served as President in 2009. According to statistics, 17 Nobel laureate in economics, served as the presidency of the World Econometric Society. term Atlas Atlas more extended reading: 1
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http://zhidao.baidu.com/question/876...ml?si=5&wtp=wk
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