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152020 2009 年 07 月 21 日 13:25 Reading (loading. ..) Comments (12) Category: Personal Diary
Man: punk (the original set meteor ol, Swordsman Chinese station, welcome to reprint, but please indicate the author and the source, be grateful.)
sequence
fact, very early to write this article.
many fans have complained InterServ: Daewoo, glorious chronicle of these companies have passed on the outside, we can not use a text to introduce themselves to others like InterServ International. But think about too many need to write so often before in the typing prohibitive. However, when the perfect time after the buyout subsidiary of InterServ continent, I feel lazy if we go on, perhaps lost forever to introduce to you the opportunity to InterServ. So stay up late to write this article, attached a few days, hoping that the majority of players understand that a real InterServ International.
text may be a bit long, but I suggest InterServ fans and want to know InterServ this mysterious history of the company's R & D players, read on. As the author is itself InterServ fans, so in some evaluation of some of the wording may be biased, please rational analysis, inclusive treatment, greatly appreciated. I will try to use facts and data instead of individual evaluation of the text.
text:
have a veteran football powerhouse, they are called the most ornamental and most popular team, the 70s last century, they introduced a Code of Practice for the pleasing attacking play has attracted the world's countless fans, the 1974 World Cup, their wonderful performance of the fans still remembered around the world. They had 7 times World Cup finals, but it has unfortunately pass with the title again. Fans called them They are so many fans crazy - the Netherlands!
there is a game development company, their EA, Sega, Ncsoft, Microsoft and other manufacturers in the world-renowned reputation, but little known in the country, and even many people in the industry call their names are not allowed. But as long as they played the game, players will learn about their history as their followers dead set, or even call them The game development company is called - InterServ International.
InterServ International was established in the eighties of last century in Taiwan, initially to focus on multinational multimedia presentations for business, then relying on a group of young people admit defeat, determined to one in the international arena compete, with well-known game companies with international cooperation, the development of accumulated solid experience in the production. In 1995, when Daewoo and Soft-World game production companies in Taiwan and two, respectively, because the The market responded enthusiastically, and soon released nine language versions, cross-PC, Saturn, Playstation, Mac four platforms, as cross-Taiwan game software sales in the first three hundred thousand sets of breakthrough products. Subsequently, DOS announced the end of the era, the operating platform for transition to the WINDOWS platform, in this time, because there is no time to change the company's business strategy, plus product sales, many companies have closed down. At the moment, but InterServ created in 1998 made the first 3D real-time motion a new era of online gaming network, produced Spring for the first time using a fully self-designed real-time 3D engine, called Lizard), signed in the same year the game adaptation of Jin Yong's novels right, momentary fame.
InterServ
This is the first 3D game, is also creative director Stephen Tsai Chun Songjiaruyu after the first game. 2D at the time the game is perfectly conceivable market environment, it is necessary to develop a 3D games may encounter difficulties. According to Taiwan media coverage at that time: the time when the industry looked in all the art people, no one knows how to create 3D art; do not have a programmer with experience of real-time 3D; planners do not quite know how to design 3D games. Jun Cai, led in song, the entire team kept at fault, fall, get up to complete the game. InterServ also from the history of opened the door to 3D games, this is history in the game InterServ admirable start writing the first page. During this period, four-speed CD-ROM can only play the CD-Rom, 32 more than the drive speed has not yet been invented, not to talk about the DVD; and PC computers and no graphics card era.
The article also just from the 1999 In summer 2009, with Swordsman, Legendary Heroes, laughing network, Romantic Swordsman, FY-2, Meteor, Butterfly Sword, Iron Phoenix, and other products recalled InterServ International decade to when the road traveled, uncover the mysterious veil InterServ to prop up the backbone of the domestic game development company and has been involved in a group of unsung heroes of this event pay tribute.
InterServ 1999-2001:3 D solitary monk on the road
1999 years ago, the game adaptation of Jin Yong's novels is the right one dominated by the Soft-World, was produced out of the Lu, However, the end of 1999, Soft-World has been a bad news: InterServ forthcoming from the international martial arts novels of Jin Yong, Soft-World International This indicates that dominate the This time, a martial arts game. The Swordsman is also laid in the 3D games in the genre InterServ market.
InterServ time in 3D on the road alone, and even jokes all the time in Taiwan industry's insistence InterServ reimbursing 3D games, will be highbrow, short-lived. En addition Perfect predecessor launched in the same period a software called Is now dominant in Asia, the NCsoft online games industry was established only two years, its work is 2D proud of The most striking point is the Jinshan Xishanju, they are for the 2D,
InterServ International produced the challenge the limits of 3D video works overawed, the game sales in the week to break three hundred thousand units, year over a million sales soon, setting the highest sales record company. This excellent market performance was even more relieved Cai Jun Song - InterServ was encountered in the development of 3D games great pressure, Cai Jun Song was even tragic to the Taiwan media: If the player support, I will no longer develop the game!
in the end the game at that time to the shock of the industry and how much the player? Taiwan media in 2000 borrowed like a movie-like game scene, performing martial arts legend is familiar, that is your crush like rushing to play it!
Ten years ago, in that even the win98 era are not yet fully universal, or
Subsequently, InterServ International continue to introduce works of Jin Yong's martial arts - are hired to perform the real martial arts master, and then capture their martial arts moves. The game screen, the The hearts of everyone have their own imagination the scene of the novel, the wonderful imagination and even sometimes to the extreme. So the scene in the novel is very difficult to move into film and television, and to the technology of the game will be more difficult to move into these scenes. Many players have said the Surprisingly, the game scene is not only mood, but some scenes are real, the integration of the martial arts movie special effects, in the battle, a 降龙十八掌 that will see a dragon made out of stone fly, broken trees, squandering wandering, that feeling is very rare at the time, very exciting.
2001, the
at which time the information InterServ International almost the same time he moved to the mainland Daewoo, Daewoo was established in Beijing, when the soft branches to subsidiaries Star Spring for an important part of global layout. Shanghai R & D-based InterServ inception, is responsible for the production of art part of the game, Soft star in Beijing, Shanghai soft star game development tasks independently different game InterServ decided to transfer all the art needs to Shanghai to develop, this decision was created InterServ Shanghai Art master many in the industry (both now become a major figure in the company director level and above), InterServ staff poaching has become the object of major companies strongly. This action also opens the game the same project team cross-strait cooperation in the process of precedent, the head of Taiwan's production departments have frequently from Shanghai and Taiwan, many issues need a smooth development process, effective communication and collaboration to complete.
2001, the InterServ International hot launch In the game screen, the In addition to exquisite imagery and scenes, for the rich to create a more detailed game environment, the scene has a wealth of climate change, as snow snow, etc. clouds are more changes in the background. Vivid small animals, such as sparrows, wild crane, etc., the shuttle scene in the game,
CHI Turbo Ceramic Flat Iron, the more obvious the game world the richness of Condor Heroes.
action works.
2001 InterServ year is a year of bumper harvest, but also 3D games in the genre of InterServ culmination of a year of production standards, in addition to the also better than the quality of the previous generation introduced, in addition to adaptation of Ma Wing Shing Hong Kong comic artists work, martial arts action with a 3D real-time features. A group of crazy InterServ game developers, according to a previously determined to enter the international arena is relentless, constantly seek a breakthrough in their limits.
is more memorable: the year, affecting a large number of Chinese players online habits 3DMMORPG -
InterServ 2001-2004: Asian leader in 3D online games
two years, many people suddenly want to know that in China's first 3D online games there in the end is which.
was said to be listed in mainland China in 2002 And in fact appeared in China's first 3D online games in 2001 produced by the InterServ International Relevant information through queries, we can even draw a conclusion: South Korean manufacturers at this time although a few have already started the production of 3D online games, but there is still some time away from the produced.
InterServ at this time in 3D has been making stand-alone game can be called a handy, how the rise of online games industry in just a slice, and can be turned from the developer game operators in more profitable?
Now many of the domestic online game players with great prejudice, in fact, the early days of online games in China, there are a considerable number of classic works, and a smash hit at the time. Such as Jinshan's
Although the point of view, Compared with the 2D game a more realistic Wild World: Dong Yue Tai's steep eighteen, Hengshan Mountain in the autumn rain, Huashan Mountain and the cliffs, Hengshan mountain's strange and desolate, the majestic towering Zhongyue Songshan, in addition to Luoyang City in the bustling, blue-dong and confusing, the King of Qin tomb eerie ... ... These scenes give the player new to 3D online games with deep shock. (Note: Road)
the most important is the presence and reality of its environment, until today, still rarely see the game set is similar. Moreover, music arena, facing the breeze, you can Feiyanzoubi to any place you want to go, Cliff,
cheap chi straighteners, the inner palace, pavilions; and a beloved boating on the banks of West Lake, invite two or three friends walk in the mountains - - This is the arena.
Also the game is also human nature for many Xiao net ################ obsession until today because it is still in the career and martial art are intended to complement each other mutual aid exists,
chi iron, no friends who simply can not survive in the game, with the growth of the professional level features and mutual dependence more obvious, was very interesting is that players are always is a column complaining about too few friends, until the official added back several times still seemed enough, and today most of the friends bar reaches full level compared to online games is still empty, and player interaction areas much better than too much, is so a game, online game just emerging at that age, leaving too many memories of people.
and many senior scene late game also leaves a very deep impression, even years later, when the players see each other laugh net, chatting about Monastery, Mount chatting too much room, Fuzhou monkeys, Poyang Lake's fish sperm, we will be exposed knowing smile, on the River transfer, Tsz Wan healing Jin, Gang Quebec riding step, Xixingtaifa so strange and so full of personality and martial arts moves until today, still Let the players who have gone through imagination, excited, if a group of people for so many years has been obsessed for a game, then this game is definitely worthy of nostalgia where it is not difficult to understand who played - the
rich and meet the Chinese players playable habits. That also draws on
According to Taiwan media reports at that time, making people laugh Mr. Li Zongwei network say: When the standards will be created in 3D online games, the latter confirmed that he did. InterServ in the online world, opened a new era, but also the history of the game InterServ admirable written the second page.
gaming industry in the early stage of development, the entire industry are not
the game design as understanding and lack of preparation, 20 of the outage.
It is undeniable that the computer configuration problem because at that time, laughing network player in the Chinese players to be a small minority group, but their share of demonstrated loyalty and share of crazy make a lot of outsiders can not understand. Ten years time, so then quickly enter the Buhuozhinian Shaonian Lang became the father now, but their feelings of love for Optimism has never changed. After the network outage in the laugh, not many players that play other games, they even use the obsessed with the details of the game, laughing Network forum topic to their children's called
Simple
InterServ 2001-2004: Asian leader in 3D online games (continued)
present in a martial arts received the most attention and the official forums online RPG.
a post to be responded to dozens of pages, entitled: Inside a video address posted, the video in the show to everyone is a quaint city of Luoyang, was wearing a dark blue green edged commoner knight holding a dagger, like the novel's Sikongzhaixing Feiyanzoubi in the old town, very fast , very cool trance fly to the east from the west gate, technology proficiency, agility of the elegant lovely.
back in the video after the sound of a naturally exclaimed, feeling of longing for overflow in the paper. The video in the game is the
years ago, when the then popular film is Ang Lee's great interest in Chinese martial arts culture. Cai Chun Song said in an interview that year: the existence of a momentum we are, why not to create a real network of Chinese martial arts are fighting game? Ang Lee can, why can not we? So they started making the film appeared in the correspondence are all in their game,
chi pink dazzle hair straightener, not the video screen, but the role players Feiyanzoubi real operating space, using a variety of weapons, moves and master contest of strength.
months of development completed. Game development process, the group went so far as the game developed by their own attracted, often unconsciously, to play up the connection, often around the clock to spend several weeks, until, when close to completion soon, only to find it games has gone far beyond the production target was originally set. Beginning, the game is to set the background to the story of the novel, to create a similar , and gradually become the network we now see fighting games.
But looking back now the whole world about online games history - October 2002 public beta of the
relative to the Still remember the first time in the bar see the In the legend, Red Crescent, the Millennium that the vast majority of Internet cafes full of 2D gaming machines in 2002, the exquisite full 3D and has a rich ancient Chinese style of the beautiful
I remember playing in the cafe when the spectacular meteor: a lot of people left their seats and watch the fun around behind me, when I cut off a sword of lore outside the city of Jinhua a bridge, we are all amid the screams of a behind. Meteor network even as I play good and give me some online discounts.
different from other online games, in the Some people joked that this is why
thought this was called general flash once again become a minority online.
but this can not cover up the Today, the company has not made the second than the The types of games in the 2003 selection can be said to fame in Taiwan, ; in two other very influential in the selection of access to
2009, the come out seven years of the many skills and new things, such as super-dodge, trick-breaking techniques such as new ... ... At present, Hao Fang, interactive, broadband in China and other major gaming platform battle, there are a large number of dedicated fighting game fans watch for in the
2001-2004, InterServ has produced a travel, and all the 3D production.
In addition, the martial arts fans InterServ also offer a Unlike in the past, the , players can not only play their own, but also can be connected to InterServ introduced late last year rarely seen in the game industry.
InterServ 2004-2006: Farewell gorgeous turn after the online operation
2004, at the operational aspects of the InterServ International a little frustrated frustrated, not only Taiwan's Butterfly Sword
Although early in 2001 set up InterServ branch in Shanghai, but in fact the work of the mainland's operations has been the headquarters from the actual control of Taiwan. Therefore, in the fading InterServ online game operator in Taiwan, while mainland operations also will be stopped. In explaining why the year when operators exit the line, InterServ International Creative Director Mr. Cai Junsong with
fade out online games market, InterServ International started to concentrate on research and development and foreign manufacturers to do the game's foundry business. Just at this time, InterServ first time the network connection to the people fighting game.
Cai Jun Song, said: . After all, the game in Europe and America market, the most profitable or TV game, and then Xbox Live is a new market in online games on the console is also very small. We evaluated a moment, think Xbox is a chance.
2004, by the on-line fighting game - E3, the year has been widespread concern around the world as World of Warcraft, EQ2, GT Racing 4, Guild Wars (GW), etc. will be exhibiting the works of great E3, which is the first time several masterpiece even exposure; the same time, prepare concern of the Unreal Engine 3 is also the first release on the E3 Expo. However, this is totally not affect U.S. players flock to the warm InterServ booth, according to Mr. Cai Junsong's words: keep on playing.
described in an interview with Taiwan media: Titans winning team know, the art director of to!. Group has even producer Mr. Cai Junsong lifted into the air several times, in the meeting room, hugging and tears of joy. Cai Chun Song said: When the Unreal Championship (in Chinese called Cai Jun told the man himself loose.
2005 年 2 22,
in the Chinese game companies can actually develop in the FPS on the XBOX network platform fighting game! ? To know even when at home see a little bit more sophisticated 3D online games.
XBOX
in high-performance platform, InterServ International's strength has been greatly reflected. This is InterServ wrote the history of the game's admirable third page.
If the
InterServ International (Shanghai) is located in Jing'an District, No. 889 Julu Road, Gatton Business Center, the author in 2007 for the first time to meet with Mr. Cai Junsong is here. Choi is a good talker, and very willing to listen, even if you do not understand the development of the game is operating personnel - even a player, he will listen with great interest your insights and analysis of some game you explore the feasibility of setting , how balance, etc., gives the impression that easy-going, friendly and humble. You really can not imagine this is the early 90s of last century to join the game industry in 1998 to produce China's first 3D game,
because the domestic players have a few XBOX hosts, so many people who, though their expectations, but So I was asked a lot of fans are concerned about the meteor question: Why not the This will not only meet the needs of players, but also outside in the XBOX platform to get a piece of extra income.
Choi said very seriously: , but can not be regarded as a breakthrough, do not do PC Transplant is to consider this. We prefer to focus on the production of new games, will not be the same old stuff, or else players will think we're slacking off.
believe that this statement alone, InterServ International is enough to shame many of the domestic game companies.
addition to aspects of a single type of packaging,
Chi dazzle flat iron, but also the overall commitment to independent production in which the customer is InterServ EA,
chi pink dazzle limited edition, Sega, NCsoft, Microsoft, the world's most famous game makers. We were cooing, and even brought shame contrast Japan and South Korea made the game comes up, the inside may have InterServ contribution, and even may be InterServ overall production. The most obvious of which is shown in 2006, Sega was
as TVgame sequel to the classic network, exposure, world famous producer of wood-ling Yu is also the first time publicly introduced at the exhibition game, and even the demo-site, then the game has a very high degree of completion. I go up a bit this network demo fighting game -