Tags: Interior Design Notes
design works mentioned here, including the rendering and graphic design work
. In the industry,
monster beats, leading some people to the performance-based, that the picture is not good
the most critical, while others believe that Huade Hao,
not do well. When a design works well when placed in front of us, then we really see it.
first from the design to see:
1. layout is reasonable.
2. whether ergonomic lines set is reasonable.
3. whether the use of color Principles of color.
4. the use of color is consistent with principles of color psychology.
5. design is uniform, the design style should match.
6. artificial lighting settings are reasonable.
7. natural light is optimized.
8. whether the use of realistic material requirements, match is reasonable.
9. the individual whether the design of a technology can be implemented.
10. design is in the real budget.
11. design meets the current technical specifications and safety regulations.
12. Design of the relationship between the individual, whether it is reasonable grasp of scale.
13. interest in the center to create.
14. design elements of the application.
15. design creativity.
if it is hand diagram,
Monster Headphones, need to look at the maturity of performance techniques.
If it is computer graphics, remains to be seen whether the performance of realistic virtual reality images.
from the above points of view, there is a problem that ordinary owners
itself does not follow the above theory to analyze the specific capacity, because they
do not have this knowledge . Do only from the point of view is pretty?
the author's proposal is this:
1. Figure is large color is pleasing to the eye. Line called the proverb: and
harmony is beautiful. First of all feeling from the first look. This is from a largely
, and whether or not experts, in fact, will have their own views and a trial
beautiful.
2. look at realism. Many designers in the picture effect diagram will deliberately try to adjust the
number of dimensions to meet your drawing needs. For example,
monster pro headphones, the Housing
20 square 40 square sub-painted, the height of 2.6 meters to 3.5 meters painting. In the floor plan
, will tend to frame the house and furniture, the proportion of area ratio of different
, this still is the developer's drawings of their most vulnerable. And unfortunately, this is an inline
a common problem. In fact,
bose headphones, many owners have seen their house
countless times, and this inside a house can know whether there is not so big, so spectacular.
3. to see whether the design to meet their own needs. Usually you will have some self
original own needs. For example, the cabinets you need to have the restaurant table planning the size of the regulatory compliance requirements
and so on.
4. design is innovative. A good designer, there is always the finishing touch of the pen
, in the home improvement in the design of the project is not a lot, so one or two items can be purely decorative
reflect a lot of things out.
5. whether the design of the existing environment improvement. Your house will have this kind of birth defects
, some are hopeless, but some can be modified
,
Beats Headphones, and here the best skills of the designer seen.
6. whether the meaning of reality. There are some design ideas are a bit out of reality is
, which is also worth noting that this is necessary according to the actual conditions and environmental point of view of the.
sum up, if you have some basic knowledge, the above two categories are charting approach
can refer to,
Monster Beats Headphones, or choose a more in line with their actual approach.