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XBOX_360_SYSTEM_CRASH and XBOX_360_SYSTEM_CRASH_RESERVED -- both lines were found inside one out of roughly 100.000 system files and millions of lines of code. Of course, that's all it took for the blogosphere to run amok and wildly speculate on built-in Xbox 360 support for Windows 8. And while I'm all too intrigued on the idea of switching back and forth between Outlook 15 an Gears of War 3, I just don't see it happening any time soon.
These stop codes have caused a lot of wild speculation!
Early last week,
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Windows8italia.com discovered references inside ntoskrnl.exe, a NT kernel file,
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Instead of just repeating this rumor or mocking how ridiculous it sounds, I wanted to dig deeper and see if Windows 8 contained additional references and code-bits to support this theory -- and explain what an enormous undertaking it would be to properly implement Xbox 360 functionality into Windows.
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